Tag Archives: machine age productions

Relationship Wheel: Final Sketch

I’m currently cleaning up the final text for the relationship mechanics. This is the sketch of the Amaranthine RPG Relationship Wheel that’s going to my layout guy for turning into something vector awesome. I’m not going to explain it, because … Continue reading

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Jury Rigging

Here’s another Maneuver, since Filamena suggested that in the Amaranthine RPG, you could play our hero, Adam Savage. Here’s why: Jury-Rigging Item Maneuver: Yes (Janitor’s Closet, Toolshed, Well-Stocked Kitchen) Requirement: Competency (Pseudo-Scientist, Grifter, Overexposed to Television) Description: The Yakuza are holding … Continue reading

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Maneuvers

Here’s a little bit to tide you over while we work steadily on completion. Maneuvers aren’t essential for gameplay, but instead allow the Director to twist the rules to emphasize and de-emphasize certain behaviors. Sometimes, a Maneuver tells the players … Continue reading

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Amaranthine Cover Sketch

This is early preliminary work, but it gives a good idea of where we’re going with the Amaranthine RPG cover. The image is over at Jenna Fowler’s new site. Let us know what you think: http://jennafowlerart.wordpress.com/2011/05/16/amaranthine-cover-wip-twitter/

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Some Exposure Opportunity in Amaranthine

Do you have a game you’d like to see achieve further exposure than it already has? Do you have a cool quickstart for a game you’re releasing soon? A preview adventure for a new edition? So on, so forth? We … Continue reading

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