Category Archives: Terminus Est
Tell us this isn’t a Horseman.
Props to the first players to use this in their game.
Playtesting Terminus Est
If you want to check out the details on Terminus Est’s first non-developer playtest, go here. It’s interesting, the material translated well and it seems like the group was really able to dig in with the minimal provided information. Great!
It’s Done.
Terminus Est has a first draft. You can download it here. Playtest it. Love it. Share it with the internets. There will be more soon. Oh yes, there will be more.
Rules for Humans
The People of the Apocalypse Chevaliers are hardly human. They’re changed. However, this game is ultimately about the war for humanity. The below rules let you make compelling human characters, either for NPCs, or if you want a true game … Continue reading
Two Sample Nightmares
Rent Flesh, Minion These minions are a phenomenon of modern fears. They’re shaped as small mechanical threats, sawblades, drills, jackhammers and the like. They creep across the ground in whatever fashion they’re able. They’re loud, they’re slow. When they see … Continue reading
Nightmare Creation
The Stuff Nightmares Are Made Of Nightmares are as varied as the people they terrorize. Using this simple system, you can build your own Nightmares to terrorize the Chevaliers. A note on Nightmares: Nightmares are strange. They’re unique for a … Continue reading
Four Apocalypses
A year ago, the world ended. We didn’t end with it. Most of the people died, but some remain in scattered colonies. When it first happened, we saw it the way we’d heard in stories. Right in the middle of … Continue reading
Introduction
This is the end of the world. Not just one end, but any end. It’s all ends. Terminus Est is about turning the powers of darkness against themselves, ending the world of those who would end your world. The Terminus … Continue reading
Destiny Points
Destiny is the main defining factor that separates the Chevaliers and Nightmares from humanity at large. It can be used to give Chevaliers and Nightmares certain distinct advantages. Both character types are only able to spend one Destiny point per … Continue reading
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