We did this thing. We do it frequently. It’s called Design an RPG in an Hour. At PAX East, we had a particularly awesome time. We made a game called “Scoop! A Game of Cold-Blooded Journalism.” Basically, you make dinosaur journalists. Awesome, right? It was featured on The Escapist and Kotaku. Before that, I did a truncated version of the process for The Escapist.

Here’s our material. Included is the outline, it’s pretty basic, but it’s there. Also, there’s a full audio recording. It’s a Rapidshare link, so let me know if you have troubles with it. The site doesn’t handle big downloads, so I couldn’t find an easier way to do it.

Excuse my annoying laugh. The audience questions aren’t very audible, but you should be able to pick them up from the context.

Listen to it! Let us know what you think!

(And if you have a convention you’d like us to contribute to, drop us a line. We’re considering schedule additions currently.)

2 Responses to “Design an RPG in an Hour at PAX East – Scoop! A Game of Cold-Blooded Journalism”

  1. Eddy

    When I had problems with my ICC panels, someone recommended a free program called Levellator by the Conversations Network. You drop a WAV file in, and it adjusts all the levels for you. It really helped to pick up audience questions for a one-mike setup.

  2. admin

    Oh thank you. I’ll check it out.

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