Archive for the ‘Terminus Est’ category

First Review of Terminus Est

October 18th, 2009

You can find it over here.

Props to the first players to use this in their game.

Playtesting Terminus Est

October 11th, 2009

If you want to check out the details on Terminus Est’s first non-developer playtest, go here. It’s interesting, the material translated well and it seems like the group was really able to dig in with the minimal provided information. Great!

It’s Done.

September 29th, 2009

Terminus Est has a first draft.
You can download it here.
Playtest it. Love it. Share it with the internets. There will be more soon. Oh yes, there will be more.

Rules for Humans

September 29th, 2009

The People of the Apocalypse
Chevaliers are hardly human. They’re changed. However, this game is ultimately about the war for humanity. The below rules let you make compelling human characters, either for NPCs, or if you want a true game of underdogs, PCs. Functionally, character creation is identical to creating a Chevalier, but some points are [...]

Two Sample Nightmares

September 29th, 2009

Rent Flesh, Minion
These minions are a phenomenon of modern fears. They’re shaped as small mechanical threats, sawblades, drills, jackhammers and the like. They creep across the ground in whatever fashion they’re able. They’re loud, they’re slow. When they see living flesh, they attack.
Horseman: War
Traits: Ferocity 3, Creativity 0, Tenacity 1, Divinity 1
Skills: Rending Flesh
Self: 1
Destiny: [...]

Nightmare Creation

September 29th, 2009

The Stuff Nightmares Are Made Of
Nightmares are as varied as the people they terrorize. Using this simple system, you can build your own Nightmares to terrorize the Chevaliers.
A note on Nightmares: Nightmares are strange. They’re unique for a reason. Use your imagination. Make things up. The more alien they are, the more you’ll surprise your [...]

Four Apocalypses

September 29th, 2009

A year ago, the world ended. We didn’t end with it. Most of the people died, but some remain in scattered colonies. When it first happened, we saw it the way we’d heard in stories. Right in the middle of the war, we were afraid of Germany, but it happened that Germany was the least [...]

Introduction

September 29th, 2009

This is the end of the world. Not just one end, but any end. It’s all ends.
Terminus Est is about turning the powers of darkness against themselves, ending the world of those who would end your world.
The Terminus Est RPG is set one year from now. Now, though, is whenever you choose. This book assumes [...]

Destiny Points

September 29th, 2009

Destiny is the main defining factor that separates the Chevaliers and Nightmares from humanity at large. It can be used to give Chevaliers and Nightmares certain distinct advantages. Both character types are only able to spend one Destiny point per turn for whatever reason. The uses for Destiny:

To fuel a Seal. [...]